Top 10k strings from Prisoner, The (1985)(16-48 Tape Magazine).tap in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TAP] (TOSEC-v2007-01-01) /

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   6 You are in the woods.
   2 |DATA    !
   2 You are in a dweller's cave.
   2 A sooty ring
   1 |Are you sure?!
   1 {  Nothing!
   1 zObvious exits-!
   1 you the steps reduce to a path.7.You are on a rough path through the mountains.8
   1 yAll is dark,you cannot see.!
   1 xRubbing the twigs together
   1 written by a dying man.*0There seems to have been an
   1 woodman's hut.The floorboards
   1 without disturbing him.
   1 with strangely claustrophobic
   1 will find the Golden Saphire
   1 whose feet are blue with cold.
   1 whilst ye still can'.$#It has a plate which says
   1 which you must return here with.Here is a ring which is your
   1 want to turn me off do you ?'M`The wand crackles and spits, butdoes nothing. Why do you think
   1 walls.(JYou are at the edge of a crevicewith a fast flowing river
   1 wIt isn't here!
   1 vNothing.!
   1 under guarantee.8]Hundreds of dwellers yell
   1 through the door 'Not today
   1 three others adjoining.
   1 the rocks below.T
   1 thankful for your lamp.&
   1 thank you'.
   1 suitability for this quest. You must now go back to the woods
   1 stood on./QYou are in a small alcove to thewest of the SAPPHIRE. You can
   1 still see the glow.0tYou are on a ledge with a sheer rock face in front of you. It isvery warm and pieces of molton
   1 stalagtites and stalagmites.
   1 spears into another cave.4
   1 something.
   1 someone left it lying in a
   1 some treasure for yourself !!'\I
   1 shine.D The ladder splits into two partsE
   1 seconds it stops- it must have
   1 running beneath.)
   1 prisoner hung on the far wall
   1 possession enviously.
   1 playing the skeleton's ribs withthe old wand cause the dragon todrift to sleep.=%The advancing walls crush the
   1 persuaded to help you.
   1 on the pole but unbalance and
   1 nThe prisoner says 'You need
   1 mwYou're already carrying it!Sw
   1 mountain.5IYou are at the eastern base of amountain with steps ascending upthe side.6=You are on the steps.Ahead of
   1 mountain to west.4"You are at the base of a
   1 mountain to west.3.You are in the desert with a
   1 mountain far in the distance to the west.2.You are in the desert with a
   1 mountain far away to the west.
   1 measured 7 on the 'Bolder
   1 long passage.!-You are at the eastern end of
   1 long passage. (You are in the middle of a
   1 lava spit very close.1DYou are in a desert with a
   1 ladder.>NMarvin groans 'I always get the boring job, a brain the size of a planet.....'?
   1 key, don't lose it for you will never return without it.'
   1 it seems to have been made by a desperate,dying man.
   1 internal,destructive power.&!Marvin drops a lamp to the
   1 inner caves.
   1 inches thick.
   1 help! I've been here five years and they only hung me the right way up yesterday'.
   1 have to humble yourself.Y9The ladder is far too broken to use to cross the crevice.Z2Why don't you vent your
   1 have convinced me of your
   1 happily at the socks.W
   1 frustration on the ladder.[yThe prisoner leaps from the walland takes the Sapphire saying
   1 for the sequel to 'The Prisoner'- coming soon'.Maybe itwasn't
   1 floor.'1The ring disappears down the
   1 fall down into the rocks below.J
   1 entrance at the back of the
   1 earthquake recently.+*Marvin says 'Don't talk to me
   1 eExponent expected
   1 e"Ct!Ct"=\>
   1 e"$`!Gt"Et!
   1 dungeon. It is cold and debris
   1 dragon stopping you do that.7gThe light flickers and goes out.Although it will be little
   1 depressed'.
   1 creek with your weight.
   1 crack into oblivion.(
   1 covers the floor. There is a
   1 completed the adventure. See youin the next ?!]
   1 comfort to you, it is still
   1 centre for violent adventurers.
   1 causes the debris to catch fire under the prisoner's feet. This warms them and he thanks you.
   1 castle. There is a sign on the
   1 casters.2MA mass of spears thrust out fromeither wall piercing your body. You are dead.36You crawl under the flashing
   1 around except the plinth it is
   1 and find the entrance to the
   1 and drops down into the crevice.I\You start to cross the crevice
   1 and crushes you to death.<iThe soft music created by
   1 about life'.,$The crack looks like an earth
   1 a long passage.#
   1 a long passage."-You are at the western end of
   1 ^xYou don't have it!Mx
   1 Z}Another game?!M}
   1 You've found something- UUURGH.
   1 You're beyond help !!^'Marvin says 'Oh God, I'm so
   1 You haven't even tried.
   1 You can't without the ring..4Marvin says 'Don't be greedy'andtakes the lamp back./FMarvin says 'I suppose it can't be any more boring than sitting here'.0 He's a two ton robot on casters.1&He's a two ton robot on rusty
   1 You can't go that way!
   1 You are on the other side of thecrevice,in the presence of the
   1 You are on the mountain peak.:.You are on a rough path through the mountains.;IYou are at the western base of amountain with steps ascending upthe side.<;You are in the penal reform
   1 You are on the mountain peak.9
   1 You are in the western cave.%1You are in a dark grotto,
   1 You are in the southern cave..
   1 You are in the outer cave.
   1 You are in the northern cave.
   1 You are in the forgotten cave.,
   1 You are in the dragon's cave.$
   1 You are in the desert with a
   1 You are in quicksand.-
   1 You are in an open plateau.
   1 You are in an empty cave.*
   1 You are in an echoing cave.'BYou are in the crushing cave,
   1 You are in a smelly cave.
   1 You are in a silent grove.+
   1 You are in a hidden alcove.
   1 You are in a dead-end cave.
   1 Yes .... it does echo !!6YJust in case it has escaped yournotice, there's a very large
   1 YYou are at the trademans
   1 Which way?5
   1 Which one?F(The pole just reaches across thecrevice.G@You manage to cross the crevice using the short pole to balance.H>The pole doesn't reach across
   1 What with?
   1 Welcome to IDT Adventure 1!Q
   1 Use your imagination.
   1 Try using your strength.
   1 There is some scribbling here-
   1 The walls crush you to death.R/Yes, I would have left the ORIC behind as well.SNThe jump is far too far for you and you fall to your death on
   1 The sign says 'Knock and Wait'.
   1 The room is alight with all the sparkling treasures.
   1 The prisoner speaks 'OK- you
   1 The lamp flickers back to life.C!The ring rubs up to a fine
   1 The goat stops you passing.V4The goat starts munching quite
   1 The butler's smelly socks
   1 The bolder hurtles behind you.:8The bolder rolls out of the caveand blocks the entrance.;8The bolder catches up with you
   1 The boards are smashed.
   1 The bed looks interesting.U
   1 That wouldn't help you!
   1 Tape Error
   1 THE GOLDEN SAPPHIRE
   1 System Call Error
   1 Something with you may help.O
   1 Some weak twigs
   1 Some stairs lead down to a
   1 RYou are in the treasure cave.
   1 QYou are in the circle- it is theentrance to the beyond. There isalso a sign here.
   1 QYou are in a dark and dingy
   1 Poo !!X7If you want to go west, you'll
   1 PRISONER  
   1 Out of RAM
   1 OUT +IN  +UNLO*FREE*WRIT,CRUSPSKULPSCAL
   1 Number too large
   1 Number expected
   1 Moving' scale.)sThe scribbling says 'Look out
   1 Maths Call Error
   1 Marvin the robot
   1 Ladder with missing rungs
   1 LYou only have ACME lock picking set No.4. You need set No.5 for these locks.
   1 LThe axe did not make any impact-these walls are a fine piece of workmanship.
   1 KYou are in the hallway. There isa door, but the butler is asleepagainst it.
   1 KILLQATTAQBUTLRBOLDRPLINRCRACRCHAIRDWELRCART
   1 It's a musical dragon.P@The dragon gets bored with your company and roasts you to death.Q
   1 It's a long way across.KdRemoving the sapphire from it's plinth causes a enormous rock tostart rolling down a ramp after you.L;Marvin says 'You don't really
   1 Index too Low
   1 Index too High
   1 I think he's ready to talk.
   1 How- he's chained up.#2The sign says 'Turneth back,
   1 He's right behind you.@(He's busy stopping the walls
   1 Halt at PC=
   1 GOLDEN SAPPHIRE. It's brightnessand beauty obscures everything
   1 FYou are in the main bedroom witha large four-poster bed in the
   1 EYou knock...then a man shouts
   1 DYou are outside a mighty castle.Formidable stone walls loom overyou.
   1 DING DONG! Avon calling.
   1 Congratulations, you have
   1 CHAM POT  OFFE!GIVE!LIGH"FIRE#SAY $SHOU$SPEA$CALL$RING%MAGI%OPEN&TORT'PRIS(SIGN)RELE*ENTE+SCRI,SKEL-IT  .FOLL/ME  0PUSH1PULL1ROBO2MARV2LAMP3CRAW4WAND5RUBY6DIAM7CROW8BAR 9GEM :GEMS:ONYX;FIGU;ORIC<ATMO<LONG=SHOR>CAVE?CIRC@DRAGAPLAYBHIT BASK CKICKDSHAKDSTRIDRATTDCLEAEPOLIERUB EPOLEFWALKGCROSGGOLDHSAPPHPILEISAWDIBUTTJWAVEKPAIRLSOCKLSMELLBILLMGOATMSTRI
   1 An old and battered wand
   1 An electric lamp
   1 An angry Billy-Goat 
   1 AYou are in the woods. A magical circle is scratched on the
   1 AMP       V. `
   1 ACME lock-picking set (No 4)
   1 A violent earthquake shakes the whole terrain.After a few
   1 A sleeping dragon
   1 A skeleton
   1 A short pole
   1 A satisfied Billy-Goat
   1 A pole straddling the crevice
   1 A pile of sawdust
   1 A magic ring
   1 A long pole
   1 A leaking tube of Superglue
   1 A chamber pot
   1 A bolder blocking the cave
   1 @{You can also see-!/{
   1 ?? An ORIC ATMOS ??
   1 =The missing rungs leave you justshort of the top of the wall.
   1 <vYou are holding:!,v
   1 ;You are in a passage with many
   1 :The prisoner remains tightlipped He seems to want bribing.
   1 9You are in an open plateau.Thereis a crack in the ground.
   1 8You are in an open plateau.Thereis a cave entrance here.
   1 5You can't get past the butler
   1 4You are in a sandy cave with
   1 3He looks at something in your
   1 2c`2``!&`"a`!0g"d`!
   1 2Maybe the prisoner might be
   1 /The obligatory dragon blockingthe southern exit
   1 - remember.A#The advancing walls block the
   1 *The floorboards smash,uncoveringsomething.
   1 ** An onyx figure **
   1 ** A huge ruby **
   1 ** A dazzling crown **
   1 ** A clear diamond **
   1 ** A beautiful gem **
   1 ** A bar of gold **
   1 )The walls are too smooth for youto climb.
   1 (You are in the middle of a
   1 (You are in the first of the
   1 (The door is made of wood 6
   1 'Where's Marvin' and leap on youin an SAS style raid. You are
   1 'Marvin'.%9It seems to have some sort of
   1 &That would be a hazardous thing to do.
   1 &He still wants bribing with
   1 %There's nothing climbable aroundhere.
   1 $You can't - its stuck to your
   1 $The prisoner says 'Stop ticklingme'.
   1 $Now how are you going to carry
   1 #You are in a clearing in the
   1 #There's nothing special to be
   1 !wYou're hands are full!
   1  He drops something.!)I think you missed something in the shed."
   1  D<D@  0<D
   1  'Thank you, I hope you kept
   1  'Somewhere in this world you
   1        V.0
   1        P/@
   1           THE PRISONER!|